PM3.6 - Game & Watch - Subaction - PassiveStandF

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Stats

IASA: None
Fully Intangible: 1-20
Subaction Index: 0xbf

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. FrameSpeedModifier { multiplier: 0.38461667, unk: 0 }
  3. AsyncWait(5.0)
  4. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  5. AsyncWait(6.0)
  6. FrameSpeedModifier { multiplier: 2.0, unk: 0 }
  7. AsyncWait(10.0)
  8. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  9. AsyncWait(11.0)
  10. FrameSpeedModifier { multiplier: 3.5, unk: 0 }
  11. AsyncWait(18.0)
  12. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  13. AsyncWait(19.0)
  14. ChangeHurtBoxStateAll { state: Normal }
  15. FrameSpeedModifier { multiplier: 1.1666666, unk: 0 }
  16. AsyncWait(26.0)
  17. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  18. AsyncWait(27.0)
  19. FrameSpeedModifier { multiplier: 1.2222333, unk: 0 }
  20. AsyncWait(38.0)
  21. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  22. AsyncWait(39.0)
  23. FrameSpeedModifier { multiplier: 0.33331665, unk: 0 }
  24. AsyncWait(20.0)

GFX

    SFX

    1. AsyncWait(1.0)
    2. SoundEffect1(4452)

    Other